Noted that in Go, type lies after variable/function name, which is different from all the other “C-like” languages, eg. C, C++, C#, Java.
Here’s a great article on why the Go declaration syntax is the way it is (with type after names instead of before). In that article Rob Pike has already compared the Go syntax with C syntax so we won’t be doing that here. Check out the article if you are interested.
1 2 3 var foo1 int // variable declaration var foo2, foo3 int // multiple variable declaration var foo2, foo3 int = 1, 2 // ... with initializers
1 2 3 4 var bar1, bar2 = 3.142, true // type inferred from the right hand side // `bar1` -> float64, `bar2` -> bool // notice how variables with different types can be declared together this way.
Variable declaration with implicit types can be substituted for the more elegant
Short variable declaration:
1 2 3 4 5 bar3 := "hello" // short variable declaration // equivalent to: var bar3 = "hello" bar4, bar5 := true, "world" // you can even do this
Notice that “short variable declaration” can be used multiple times for the same variable:
1 2 3 f, err := os.Open(name) // ... d, err := f.Stat()
Such code is perfectly legal. However, for the second part,
err is only reassigned a new value instead of being declared for a second time.
Note: This only works for variables within the same scope. if a variable with the same name is defined in an outer scope, it would create a new variable in the current scope instead of reassigning the existing outer-scope one.)
1 2 3 4 5 var ( foo1 uint = 12 foo2 int = -3 isBar bool = true )
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 bool string int int8 int16 int32 int64 uint uint8 uint16 uint32 uint64 uintptr byte // alias for uint8 rune // alias for int32 // represents a Unicode code point float32 float64 complex64 complex128
uintptr types are usually 32 bits wide on 32-bit systems and 64 bits wide on 64-bit systems. When you need an integer value you should use
int unless you have a specific reason to use a sized or unsigned integer type.
The expression T(v) converts the value v to the type T.
1 2 3 i := 42 // int f := float64(i) // float64 u := uint(f) // uint
Unlike in C, in Go assignment between items of different type requires an explicit conversion.
This means the following code:
1 2 var i int = 42 var f float32 = i // error
should not work. Because Go doesn’t allow implicit type conversion.
Constants are declared like variables, but with the
Constants can be character, string, boolean, or numeric values.
Constants cannot be declared using the